System developers
Path for adding or extending a game system and mechanics.
Need to know
- Extension workflow: Adding a command/event/system
- System architecture: Game systems architecture
- Write-path rules: Event-driven system
Good to know
- Daggerheart workflow contract: Daggerheart creation workflow
- Daggerheart timeline contract: Daggerheart event timeline contract
Reference
- Event-system mechanics/troubleshooting: Event system reference
- Generated command/event contracts: Events index
- Project vocabulary: Domain language